Running the tvOS target launches the most recent version of your app in a simulated new Apple TV device, as shown in Figure At times, you may want to launch Simulator without running an app.
This approach is helpful if you want to test how your app launches from the Home screen of a device or if you want to test a web app in Safari on a simulated iOS device.
From the Home screen, you have access to all of the apps that are installed in the simulation environment.
There are two ways to access the Home screen in Simulator from your app:. For example, if you are testing a game, you can use Simulator to ensure that the game is using Game Center correctly. After clicking the Home button or accessing the Home screen through the Hardware menu , you arrive at the second page of the Home screen.
To get to the first page, where all of the preinstalled apps are found, swipe to the first Home screen by dragging to the right on the simulator screen. On the Home screen, you see that all of the apps that have been preloaded into Simulator.
The apps that you see on the Home screen are specific to the iOS device simulation environment. The Home screen for a simulated watchOS device behaves the same as it would on an actual device. You can click and drag to simulate the finger dragging around the screen and launch an app by clicking on it.
Figure shows the home screen of a 42mm watch with a developer app, the Lister sample code. From the Home screen, you can access Safari within Simulator. Use Safari to test your iOS web apps directly on your Mac. For example, type apple.
Safari displays the Apple website. See Figure Simulator provides tools to assist you in debugging your apps. One of the many features you can debug in Simulator is location awareness within your app. The menu has items to simulate a static location or following a route. This stopped working for me the same day I updated from Xcode 9 to Xcode Hopefully Apple fixes this.
Now you can click on the Safari icon and start browsing! But read on to get the most out of Simulator…. With the devices you need all installed, let's get to know Simulator a little. We'll change the window size, add support for your computer keyboard, and add support for trackpad scrolling.
By default, you have to use the on-screen keyboard to type in Simulator's iOS devices, just like you use the on-screen keyboard on a real iOS device. But you can turn on support for your physical keyboard:. By default, the standard command v keyboard shortcut will not work to paste to Simulator from any other app. To turn on the shared clipboard known in Apple devices as the pasteboard , select "Automatically Sync Pasteboard" from the "Edit" menu.
Note for users running older versions of Xcode: This worked differently prior to Simulator You'll have to use shift command v to paste the macOS clipboard into the Simulator pasteboard, and then you can use command v to paste from the pasteboard.
With Simulator you can test any Apple device. Select the device you want to use from the "Device" submenu in the "Hardware" menu. By default you'll have only the latest version of iOS, tvOS, and watchOS, but you can easily install "runtimes" for older versions. That will open the Xcode app's "Devices" window.
Select the "Simulators" tab. Note that your window may look different — as of this writing, it has been redesigned in every recent version of XCode. Another new window opens, Xcode's "Components" preferences' list of simulators. Exploring Technology is my passion.
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Have a cub and protect your family. Join the funny world Safari Animals Simulator. The developer, Alperen Karagoz , has not provided details about its privacy practices and handling of data to Apple. The developer will be required to provide privacy details when they submit their next app update.
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That isn't an authorized simulator function, as I recall. Posted by KMT.
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